create_default_render_pass

Function create_default_render_pass 

Source
pub fn create_default_render_pass<'b>(
    encoder: &'b mut CommandEncoder,
    label: String,
    color: Color,
    view: &'b TextureView,
) -> RenderPass<'b>
Expand description

Create a new render pass for the given encoder with a given label and clear with a particular color to clear