pub struct MyRenderPipelineDescriptor { /* private fields */ }Expand description
Descriptor to configure creating a render pipeline
Implementations§
Source§impl MyRenderPipelineDescriptor
impl MyRenderPipelineDescriptor
pub fn new() -> Self
pub fn with_label_render_pipeline(self, label_render_pipeline: String) -> Self
pub fn with_vertex_entry_point(self, vertex_entry_point: String) -> Self
pub fn with_fragment_entry_point(self, fragment_entry_point: String) -> Self
pub fn with_topology(self, topology: PrimitiveTopology) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for MyRenderPipelineDescriptor
impl RefUnwindSafe for MyRenderPipelineDescriptor
impl Send for MyRenderPipelineDescriptor
impl Sync for MyRenderPipelineDescriptor
impl Unpin for MyRenderPipelineDescriptor
impl UnwindSafe for MyRenderPipelineDescriptor
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